Almost 30 years across music/consumer hardware, software, and the interfaces in between, with a fondness and specialization in the musical instruments and sonic gadgetry.
Now an elder in the design and technology field, I've navigated the shift from early computer networking experiences to modern-day touch-screen systems. That background has equipped me with a deep understanding of what's essential for developing products, SaaS sites, apps, and more. I've had the privilege of working with a wide range of clients, from large, established organizations with detailed knowledge of their customers to small startups creating their first products. This diversity has been invaluable to my growth as a designer and seer of possibilities.
I enjoy the various touchpoints on a product's journey from idea to release, and am fascinated by the evolution of human-computer interaction. The past recent years, I've delved again deeper into HMI design, discovering the enlightening process of connecting physical user experiences with touch-based interfaces and navigating the constraints of embedded systems.
Bespoke MIDI-Cataur, built by the illustrious Love Hultén to my technical spec, including the important inclusion of a swappable avatar. Someone called my look "Soft Devo".
Before the web
SYSOP
Before there was a web to design for, there was the humble modem. I begged my dad (computer scientist, jazz musician, later: Y2K bug fixer) for a phone line in the 80s in 6th grade so I can explore the world of BBSes after learning about them from a magazine. After that I ran a bulletin board system out of my bedroom from the late '80s into the '90s, first on a Commodore 64, then an Amiga 2000, one caller at a time, dialing in to read message boards, trade files, and make awesome demo-scene art (ATOMiC!).
Running it meant thinking constantly about menus, prompts, and what a stranger on the other end of a phone line needed to see next. That's as good a working definition of UX and systems thinking as I've found since and was the seedlings of what I do today.
+++ATH CURRENTLY PURRING ON RETICULUM.
Product Designer, Elektron Syntakt
"A leader is best when people barely know he exists. When his work is done, his aim fulfilled, they will say: we did it ourselves." (Lao Tzu)
Additional Elektron experience: Product Owner and Designer for a then-unannounced project, the Digitakt 1.4 firmware release, and subsequent updates carrying scale-mode integration forward.
Other notable clients
Volvo Construction Equipment
Volvo Trucks
Behringer (Lab.Gruppen)
Microsoft
Griffin Technology
Polestar
Mitsubishi Cars
Sony PlayStation
Newell
20th Century Fox